- Start sketching out levels and models. The game will be in 2.5 D or 2D. We would like to have some 3D models since that is where my strengths lie.
- Build a toy! Make something in the real world simulating what we want to do. See if its fun.
- Get to the fun fast! Make sure the game is fun first before moving forward.
Thursday, April 10, 2014
Moving Forward!
The art is winding down for KnightSpeed and its time for me to start working on our new project. Here is a list of things I need to do:
Labels:
forward,
game design,
knightspeed,
sketching,
toy
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